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Meshcapade

Meshcapade

Updated

AI platform for realistic 3D human avatars and animation

+3

Updates

Meshcapade has changed its status: Epic Games has acquired the company, and the Meshcapade team is joining Epic AI Research. This matters for Unreal Engine and MetaHuman users because Meshcapade’s body understanding, motion capture, 3D avatar, and animation technology will now develop inside Epic’s digital human ecosystem. Meshcapade’s official site also says its online platforms were shut down as of April 18, so the product should no longer be treated as a regular standalone web tool. For future availability, follow Unreal Engine, MetaHuman, and Epic’s digital human updates.

Description

Meshcapade is an AI platform for creating and animating realistic 3D human avatars. It can generate digital human models from photos, video, body measurements, and 3D scans, using SMPL-based body modeling.

What you can do with Meshcapade

  • Create 3D human models from a single image, multiple photos, video, or measurements
  • Run markerless motion capture and analyze movement from regular video
  • Edit poses, gestures, and avatar posture
  • Generate motion from text
  • Export avatars in supported 3D formats for downstream workflows
  • Use the API to embed Meshcapade features into third-party apps

How it works

Meshcapade runs in the browser and processes data in the cloud, so a stable internet connection is required.

  • Upload an image (or multiple photos) of a person
  • The system estimates body shape and details and generates a 3D model
  • Adjust and customize the result as needed
  • Export the model for use in 3D tools or pipelines

Output and practical use

Exports can include UV texture maps and additional material files. These assets can be applied in tools like Blender, Maya, 3ds Max, Unity, or Unreal Engine, and refined in Photoshop or Substance Painter.

Meshcapade is available in English. A basic tier allows up to 5 avatars for free, while full access starts at €5,000/year. A free trial is also available with a daily avatar limit.

For adjacent 3D workflows, compare Meshcapade with TRELLIS or video-first tools in AI Video Generators.

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2 comments

мурсяша22 days ago
создай фигурку человека с ростом 158 и весом 32 кг
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