Sawyer (Unakin) is a general-purpose AI agent for game studios that runs directly inside Unity and understands your project context—code, scenes, and related assets.
What it does
Sawyer takes on routine and time-consuming development work to help teams ship faster and maintain quality.
- Find and fix bugs
- Identify performance bottlenecks and improve FPS
- Support QA workflows and quality checks
- Help teams make data-informed decisions
Who it’s for
Sawyer is designed for game development teams and studios that want extra support across engineering, production, QA, and design—especially when you need to iterate quickly and keep releases on track.
Example tasks
- FPS optimization and bottleneck analysis
- Fixing recently introduced errors
- Churn/retention reporting
- Analyzing and reviewing player feedback
Access is available to a limited number of customers via a waitlist.

